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	<title>Comments on: UnityDevelop, An Editor for Unity JavaScript</title>
	<atom:link href="http://technology.blurst.com/unitydevelop-javascript-editor/feed/" rel="self" type="application/rss+xml" />
	<link>http://technology.blurst.com/unitydevelop-javascript-editor/</link>
	<description>Tips, tricks, and tutorials from Flashbang&#039;s Unity development experience.</description>
	<lastBuildDate>Mon, 16 May 2011 07:22:11 +0000</lastBuildDate>
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		<title>By: Mårten</title>
		<link>http://technology.blurst.com/unitydevelop-javascript-editor/#comment-462</link>
		<dc:creator>Mårten</dc:creator>
		<pubDate>Mon, 16 May 2011 07:22:11 +0000</pubDate>
		<guid isPermaLink="false">http://technology.blurst.com/?p=125#comment-462</guid>
		<description>Hello! Just wanted to let you know that I&#039;ve uploaded intrinsic classes for Unity 3.3, to use with UnityDevelop, on our blog. Check it out:

http://www.piecesinteractive.se/blog/unitydevelop-classes-unity-33</description>
		<content:encoded><![CDATA[<p>Hello! Just wanted to let you know that I&#8217;ve uploaded intrinsic classes for Unity 3.3, to use with UnityDevelop, on our blog. Check it out:</p>
<p><a href="http://www.piecesinteractive.se/blog/unitydevelop-classes-unity-33" rel="nofollow">http://www.piecesinteractive.se/blog/unitydevelop-classes-unity-33</a></p>
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		<title>By: Adam</title>
		<link>http://technology.blurst.com/unitydevelop-javascript-editor/#comment-363</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Tue, 04 Jan 2011 21:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://technology.blurst.com/?p=125#comment-363</guid>
		<description>Really, really cool.  Not sure why I haven&#039;t discovered this before now.  Anyway, cool resource.  I&#039;d love to see it updated for Unity 3 as well, and would certainly be willing to donate to help it happen.</description>
		<content:encoded><![CDATA[<p>Really, really cool.  Not sure why I haven&#8217;t discovered this before now.  Anyway, cool resource.  I&#8217;d love to see it updated for Unity 3 as well, and would certainly be willing to donate to help it happen.</p>
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	<item>
		<title>By: tek</title>
		<link>http://technology.blurst.com/unitydevelop-javascript-editor/#comment-330</link>
		<dc:creator>tek</dc:creator>
		<pubDate>Tue, 23 Nov 2010 22:59:10 +0000</pubDate>
		<guid isPermaLink="false">http://technology.blurst.com/?p=125#comment-330</guid>
		<description>can you publish the classes for 3.0 or was there no change ?</description>
		<content:encoded><![CDATA[<p>can you publish the classes for 3.0 or was there no change ?</p>
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	</item>
	<item>
		<title>By: LouAudet</title>
		<link>http://technology.blurst.com/unitydevelop-javascript-editor/#comment-329</link>
		<dc:creator>LouAudet</dc:creator>
		<pubDate>Tue, 16 Nov 2010 16:17:38 +0000</pubDate>
		<guid isPermaLink="false">http://technology.blurst.com/?p=125#comment-329</guid>
		<description>Hi there all!

I just wonder how safe it is to use unity 2.6 classes with unity 3.

Any plans to provide  a unity 3 classes package soon?

Anyways thanks for the good work!</description>
		<content:encoded><![CDATA[<p>Hi there all!</p>
<p>I just wonder how safe it is to use unity 2.6 classes with unity 3.</p>
<p>Any plans to provide  a unity 3 classes package soon?</p>
<p>Anyways thanks for the good work!</p>
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	<item>
		<title>By: Marten</title>
		<link>http://technology.blurst.com/unitydevelop-javascript-editor/#comment-325</link>
		<dc:creator>Marten</dc:creator>
		<pubDate>Wed, 27 Oct 2010 10:28:08 +0000</pubDate>
		<guid isPermaLink="false">http://technology.blurst.com/?p=125#comment-325</guid>
		<description>Hello! Sorry to bump this old thing but I really wanted to say thanks for sharing this! It&#039;s a really great IDE especially when you&#039;re used to using FD.

Also, I was looking into getting the classes for Unity 3 into UnityDevelop and I was wondering if you have any good tips when parsing the documentation? Or if you even have done this already and would like to share :)</description>
		<content:encoded><![CDATA[<p>Hello! Sorry to bump this old thing but I really wanted to say thanks for sharing this! It&#8217;s a really great IDE especially when you&#8217;re used to using FD.</p>
<p>Also, I was looking into getting the classes for Unity 3 into UnityDevelop and I was wondering if you have any good tips when parsing the documentation? Or if you even have done this already and would like to share <img src='http://technology.blurst.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Chris</title>
		<link>http://technology.blurst.com/unitydevelop-javascript-editor/#comment-324</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Tue, 26 Oct 2010 18:54:41 +0000</pubDate>
		<guid isPermaLink="false">http://technology.blurst.com/?p=125#comment-324</guid>
		<description>Does anyone know how to get the new Unity 3 classes for UnityDevelop?

Thank you so much for releasing UnityDevelop.  I&#039;m a amateur programmer and this makes learning less daunting. =)</description>
		<content:encoded><![CDATA[<p>Does anyone know how to get the new Unity 3 classes for UnityDevelop?</p>
<p>Thank you so much for releasing UnityDevelop.  I&#8217;m a amateur programmer and this makes learning less daunting. =)</p>
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	<item>
		<title>By: Wang</title>
		<link>http://technology.blurst.com/unitydevelop-javascript-editor/#comment-292</link>
		<dc:creator>Wang</dc:creator>
		<pubDate>Sun, 13 Jun 2010 21:14:41 +0000</pubDate>
		<guid isPermaLink="false">http://technology.blurst.com/?p=125#comment-292</guid>
		<description>I tried many programs and finally I decide to use UnityDevelop. Nice work!

But I hope in the next update, please enlarge the hint popup(the yellow tip) cause usually it will not fully shown.

And if possible, please add the function allow user to change the font and size. My text is pretty small i hope I can enlarge it.

Thank you!!</description>
		<content:encoded><![CDATA[<p>I tried many programs and finally I decide to use UnityDevelop. Nice work!</p>
<p>But I hope in the next update, please enlarge the hint popup(the yellow tip) cause usually it will not fully shown.</p>
<p>And if possible, please add the function allow user to change the font and size. My text is pretty small i hope I can enlarge it.</p>
<p>Thank you!!</p>
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	<item>
		<title>By: moiremusic</title>
		<link>http://technology.blurst.com/unitydevelop-javascript-editor/#comment-276</link>
		<dc:creator>moiremusic</dc:creator>
		<pubDate>Wed, 07 Apr 2010 22:12:19 +0000</pubDate>
		<guid isPermaLink="false">http://technology.blurst.com/?p=125#comment-276</guid>
		<description>&quot;4) Unzip, and copy the UnityDevelop directory to “C:\Program Files”.  There are some hard-coded paths in here; apologies if you organize your apps differently!&quot;

Hm.  How would this work for Windows 7, where &quot;C:\Program Files&quot; is reserved for 64-bit apps? x86 apps would need to go in &quot;C:\Program Files (x86)&quot;.</description>
		<content:encoded><![CDATA[<p>&#8220;4) Unzip, and copy the UnityDevelop directory to “C:\Program Files”.  There are some hard-coded paths in here; apologies if you organize your apps differently!&#8221;</p>
<p>Hm.  How would this work for Windows 7, where &#8220;C:\Program Files&#8221; is reserved for 64-bit apps? x86 apps would need to go in &#8220;C:\Program Files (x86)&#8221;.</p>
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	<item>
		<title>By: Shawn White</title>
		<link>http://technology.blurst.com/unitydevelop-javascript-editor/#comment-251</link>
		<dc:creator>Shawn White</dc:creator>
		<pubDate>Mon, 22 Feb 2010 21:08:48 +0000</pubDate>
		<guid isPermaLink="false">http://technology.blurst.com/?p=125#comment-251</guid>
		<description>@halogenx
For UnityDevelop we just parsed the Unity Documentation and created the implicit classes from that information. You could also use Mono&#039;s reflection to get all of the UnityEngine class information, though that doesn&#039;t come with the nice function comments.</description>
		<content:encoded><![CDATA[<p>@halogenx<br />
For UnityDevelop we just parsed the Unity Documentation and created the implicit classes from that information. You could also use Mono&#8217;s reflection to get all of the UnityEngine class information, though that doesn&#8217;t come with the nice function comments.</p>
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	<item>
		<title>By: halogenx</title>
		<link>http://technology.blurst.com/unitydevelop-javascript-editor/#comment-248</link>
		<dc:creator>halogenx</dc:creator>
		<pubDate>Sat, 20 Feb 2010 10:52:15 +0000</pubDate>
		<guid isPermaLink="false">http://technology.blurst.com/?p=125#comment-248</guid>
		<description>regarding step 3, where did you get access to the classes for Unity 2.6?</description>
		<content:encoded><![CDATA[<p>regarding step 3, where did you get access to the classes for Unity 2.6?</p>
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