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Category Archives: Tutorials
Packaging Unity Games for the Mac App Store
The Mac App Store is slated to launch on January 6th, with Apple already accepting submissions for applications. The signing process for Xcode projects is fairly similar to their iPhone workflow. But how do sign an external application, one you … Continue reading
Posted in Tutorials
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A Cocoa-Based Frontend For Unity iPhone Applications
I spent about 3 months at the end of 2008 knee-deep in Unity iPhone — first testing the beta and then working with the release version. I spent tons of time just playing with it, learning its capabilities and how … Continue reading
Posted in Tutorials, iPhone
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Unity Basics: An Introduction
Unity 2.5′s release is finally on the horizon, which means Windows editor! In addition to some great new workflow and editor features, 2.5 will also usher in a wave of Windows users. There is a lot to learn about Unity, … Continue reading