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Category Archives: Scripts
JPEG Encoding in Native Unity JavaScript
A few months ago someone posted to the Unity forums about how to encode a JPEG file without writing to disk. It piqued my curiosity, so I poked at it. It turned out that the required .NET libraries aren’t available … Continue reading
A Useful Messaging System
The ability to send game events as messages is a very useful thing indeed. In our projects, we produce different game systems at different times. Sound might be last, or we might add in a scoring system long after the … Continue reading